40
Capacity
81/85
Max HP
Max Shield
Max MP
DEF
Shield Recovery Out of Combat
Shield Recovery In Combat
Fire Resistance
Chill Resistance
Electric Resistance
Toxin Resistance
Skill Critical Hit Rate
Skill Critical Hit Damage
Modules
Components
Inversion Reinforcement
Supply Moisture
-
Dangerous Ambush
Arche Tech
Battle of Stamina
HP
Focus on Non-Attribute
Battle
Emergency Measures
Luck
Front Lines
Strike
Shock Punch
-
Skill Extension
-
Time Distribution
Control
MP Accelerant
Cooldown
Amplification Control
Range
Spear and Shield
Defense