40
Capacity
79/85
Max HP
Max Shield
Max MP
DEF
Shield Recovery Out of Combat
Shield Recovery In Combat
Fire Resistance
Chill Resistance
Electric Resistance
Toxin Resistance
Skill Critical Hit Rate
Skill Critical Hit Damage
Modules
Components
Inversion Reinforcement
Electric Transition
-
Maximize Conservation
Resource
Weighing the Scales
Shield
Overwhelming Shield
Final Hand
Increased Shield
-
Increased HP
-
Long-Distance Maneuvering
-
Toxic Antibody
-
Perfect Antivenom
-
Amplification Control
Range
Skill Expansion
-
Stim Accelerant
HP