40
Capacity
82/85
Max HP
Max Shield
Max MP
DEF
Shield Recovery Out of Combat
Shield Recovery In Combat
Fire Resistance
Chill Resistance
Electric Resistance
Toxin Resistance
Skill Critical Hit Rate
Skill Critical Hit Damage
Modules
Components
Inversion Reinforcement
Superconductive Bombing
-
Nimble Fingers
-
Maximize Conservation
Resource
MP Conversion
Control
Multitalented
Arche Tech
Focus on Non-Attribute
Battle
Multi-Maneuvering
-
Increased Shield
-
Skill Expansion
-
Spear and Shield
Defense
HP Conversion (Shield)
Shield
Non-Attribute Amplification
Strike
Superconductive Mob test
- Focus on cooldown and skill cost
- Focus on Base Skill Power*
*Think that Crit modes are a waste... too low crit chance