40
Capacity
85/85
Max HP
Max Shield
Max MP
DEF
Shield Recovery Out of Combat
Shield Recovery In Combat
Fire Resistance
Chill Resistance
Electric Resistance
Toxin Resistance
Skill Critical Hit Rate
Skill Critical Hit Damage
Modules
Components
Inversion Reinforcement
Duty and Sacrifice
-
Medical Support
-
Focus on Non-Attribute
Battle
Maximize Conservation
Resource
Stim Accelerant
HP
Overwhelming Shield
Final Hand
Long-Distance Maneuvering
-
MP Conversion
Control
Nimble Fingers
-
Increased HP
-
Increased Shield
-
HP Conversion (Shield)
Shield
Duty and sacrifice HoT is very weak compared to the initial healing, that's why I don't slot duration.
Don't bother using 2nd or 3rd skill.
First skill on the main gun dps. Could benefit from duration but the short cooldown makes up for it.