40
Capacity
70/85
Max HP
Max Shield
Max MP
DEF
Shield Recovery Out of Combat
Shield Recovery In Combat
Fire Resistance
Chill Resistance
Electric Resistance
Toxin Resistance
Skill Critical Hit Rate
Skill Critical Hit Damage
Modules
Components
Inversion Reinforcement
Increased HP
-
Stim Accelerant
HP
Overwhelming Shield
Final Hand
Last Stand
Arche Tech
Time Distribution
Control
Mid-Air Maneuvering
-
Technician
Attack
Tech Master
Battle
HP Conversion (Shield)
Shield
Non-Attribute Amplification
Strike
Increased Shield
-
Pair with a matrix recomputation Ajax or 3