0

Luna 700k+ crit dps

40

Luna

Luna

Capacity

84/85

Characters Stats
Applied Value

Max HP

6016.47

Max Shield

1,100

Max MP

300

DEF

6894.22

Shield Recovery Out of Combat

4.88

Shield Recovery In Combat

4.08

Fire Resistance

13

Chill Resistance

22

Electric Resistance

11

Toxin Resistance

11

Skill Critical Hit Rate

46.16%

Skill Critical Hit Damage

3.69x

Modules

Components

Inversion Reinforcement

7

Noise Surge

-

8

Skill Insight

-

8

Skill Concentration

-

8

Front Lines

Strike

8

Emergency Measures

Luck

8

Skill Expansion

-

0

Mid-Air Maneuvering

-

8

Increased HP

-

8

Non-Attribute Specialist

Battle

8

Singular Specialist

Attack

7

Dangerous Ambush

Arche Tech

6

Spear and Shield

Defense

This is a DPS build for Luna. No cooldown, duration needed as duration really only applies to her stacks and its incredibly difficult to upkeep stacks between skills on her as of right now, even with duration. Cooldown not necessary as her skills are 0 cooldown on noise surge and cooldown only applies when you miss a note.

You can try to swap in nonatt/singular specialist for maximize power and skill, but these would be more punishing for when you miss a note as you gain 100% cooldown.


!!! This build has 0 built in MP modules as the MP is coming directly from Luna's kit which refunds MP on enhanced skill proc, and MP rolls on your slayer set so you never run out of MP if you can hit your notes. VERY IMPORTANT to get MP rolls on your slayer set or you WILL run out of mana !!!


You can swap out dangerous ambush or sword and shield for something else like range if you'd like.