0

Kyle Superconductive Thruster for Devourer

40

Kyle

Kyle

Capacity

83/85

Characters Stats
Applied Value

Max HP

21508.83

Max Shield

4490.78

Max MP

0

DEF

2,441

Shield Recovery Out of Combat

3.22

Shield Recovery In Combat

2.68

Fire Resistance

11

Chill Resistance

26

Electric Resistance

11

Toxin Resistance

11

Skill Critical Hit Rate

5%

Skill Critical Hit Damage

-0.52x

Modules

Components

Inversion Reinforcement

8

Increased HP

-

8

HP Conversion (Shield)

Shield

8

Increased Shield

-

8

Stim Accelerant

HP

6

Overwhelming Shield

Final Hand

0

Mid-Air Maneuvering

-

10

Time Distribution

Control

8

Maximize Skill

Battle

8

Non-Attribute Amplification

Strike

11

Last Stand

Arche Tech

8

Amplification Control

Range

Reactor substats: Tech power&Colossus


Components: 4 646 HP components to maximize shield, and processor with shield sub stat, auxiliary power has HP substat.

Since invader sets got changed so u don't need invader auxiliary and processor for a 11.7% shield bonus.


Using Magnetic Bolwark and Repulsion Dash to stack magnetic force, u can use the invertion reinforment to recover shield by using hook, cause magnetic bolwark will draw shield percentage, u will need to have above 10,000 shield to maximize last stand.


Sadly even after last stand's buff, single thruster strike can only destory devourer. But this improvement do make devourer easier to destroy. I tried pyromaniac who has lowest non-attribute resistance, got about 20-25% HP left. But with Superconductive Bombing, Kyle can also deal with walkers and molten fortress. I will share its build later.