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Bugzy95's Freyna Mobbing

40

Freyna

Freyna

Capacity

85/85

Characters Stats
Applied Value

Max HP

4736.10

Max Shield

1304.94

Max MP

176.15

DEF

5,595

Shield Recovery Out of Combat

3.96

Shield Recovery In Combat

3.30

Fire Resistance

11

Chill Resistance

22

Electric Resistance

11

Toxin Resistance

13

Skill Critical Hit Rate

5%

Skill Critical Hit Damage

1.30x

Modules

Components

Inversion Reinforcement

7

Contagion

-

6

Nimble Fingers

-

6

MP Collector

Support Tech

8

Skill Expansion

-

8

Increased HP

-

8

Skill Extension

-

0

Shock Punch

-

8

Tech Specialist

Attack

8

Tech Master

Battle

8

MP Conversion

Control

8

Amplification Control

Range

10

Frugal Mindset

Resource

This is Bugzy95's Freyna Mobbing Build!

This build is made to be partnered with my Fallen Hope Mobbing Build


Reactor

Try to get a mounting on your legendary reactor that matches whichever your favorite Mobbing Weapon is for 160% Skillpower bonus.

Make sure your Reactor Skill Boost Ratios are Toxic and Tech, which will improve Freyna's damage dealing abilities (1, 2, and 4)

Optional stats on my reactor are Skill Cost and Tech Skill Power Boost Ratio, but just try to get anything useful.


This means:

  • No bonus against specific factions
  • No bonus against colossi
  • No sub attack bonus
  • No bonus to any attributes that are not tech or poison


Exterior Components

Use the Legendary Slayer 4-piece set. This gives you:

  • 8% more general rounds (capacity, not in the clip)
  • 9% more rounds per magazine (this one is in the clip lol)
  • 15% more skill cost (which we don't feel with the sustain from MP collector and blue orb drops from mobs)
  • 26.1% more skill power


Why I don't use the Legendary Venom Essence 4-piece set or the 2/2 Set.

If you use the Venom Swamp/Venom Essence 2/2 split set, you only get 12.4% more skill power, which is not as much as the 26.1% you get with the Slayer set.

You can use the venom essence 4-piece set. It will give you 6.2% more skill power, and up to 7% Skill power modifier provided you continuously poison enemies, but when I tested this with 6.2% skill power and 6.3% skill power modifier with my set up (the lab only allows up to 9 enemies so no 10 stacks) I found that the Room 0 Trauma ticks were stronger by about 3,000 and the Poison ticks were stronger by about 4,400 with the Slayer set on. I doubt .7% skill power modifier will make up this difference, but test this yourself and let me know!

I also don't like the idea that I have to try to upkeep this buff, even though I know it's easily up-kept if you're not AFK on Freyna lol.


The Build

Build Pros:

  • 100% uptime on Freyna's 1, 2, and 3 abilities
  • 150%+ Range on 1 and 3 abilities' Range
  • High MP Sustain with MP Collector Module
  • Cooldown on 4 ability down to 67 seconds (this is both a pro and a con)
  • Has enough open sockets for customization, and for you to make a bossing build


Build Cons:

  • Doesn't hit bosses and Elites very hard. You'll still kill them, but no where near as fast as a bossing build.
  • Cooldown on 4 ability is a lot longer than some other builds which rely on the 4 ability for all the damage.


Notable Changes with the Contagion Transcendant Mod:

  • Change Room 0 Trauma to ALSO spread poison when the enemy with Room 0 Trauma dies. (Not just to enemies around the enemy with Room 0 Trauma)
  • Changes Plague Bodyarmor to increase defense by 50% and not 25% (This is important as it allows us to forego bonus defense in our character modules)


Build Playstyle

  1. Spam your 1, 2, and 3 abilities off cooldown
  2. Use you 4 ability when you're in trouble


Bonus Tip: If you roll during the animation where Freyna takes out her 4 ability, you cancel the animation and it allows you to shoot immediately!