Best DPS if you can aim.
100
Submachine Gun
General Rounds
DPS
436,014Capacity
78/80
Firearm ATK
Fire Rate
Firearm Critical Hit Rate
Firearm Critical Hit Damage
Weak Point Damage
Rounds per Magazine
Movement Speed While Aiming
Hip Fire Accuracy
Aimed Shot Accuracy
Reload Time
Attribute Status Effect Trigger Rate
Rifling Reinforcement
-
Weak Point Sight
-
Better Insight
-
Better Concentration
-
Real-Life Fighter
Special Mod
Action and Reaction
ATK
Have Aiming
Weak Point Strike
Edging Shot
Firearm Critical Hit Rate
Concentration Priority
Firearm Critical Hit Damage
Fire Rate UP
Fire Rate
Best DPS if you can aim.