0

Clairvoyance DPS

100

Clairvoyance

Beam Rifle

Special Rounds

DPS

246,115

Capacity

78/80

Stats
Applied Value
Sub Stats

Firearm ATK

21139.29

Fire Rate

500

Beam Rifle Charge Gain Speed

1.40x

Firearm Critical Hit Rate

30.06%

Firearm Critical Hit Damage

3.71x

Weak Point Damage

1.75x

Rounds per Magazine

59.60

Movement Speed While Aiming

330

Hip Fire Accuracy

79.11

Aimed Shot Accuracy

80

Reload Time

2.20

Attribute Status Effect Trigger Rate

6.67%
6

Fire Rate UP

Fire Rate

8

Chill Enhancement

Bullet Improvement

8

Better Insight

-

8

Better Concentration

-

8

Superconductivity Charge

-

8

Rifling Reinforcement

-

8

Action and Reaction

ATK

8

Expand Weapon Charge

-

8

Weak Point Sight

-

8

Have Aiming

Weak Point Strike

This seems to be the optimal DPS for Clairvoyance. Weakpoint mods should be higher DPS than more crit mods, or gold mods even if not hitting weakpoints all of the time. They will be much higher DPS if a weakpoint can be focused.


Increased magazine size allows for firing a level 3 beam for longer.


Rifling Reinforcement is slightly more DPS (on paper) than Mental Focus. Mental Focus should reach 60 stacks with the expanded magazine, averaging to +45% firearm ATK (and -10% ROF). Mental Focus may be more theorhetical DPS since the stacks will be active for a level 3 beam which deals more damage (45% bonus, but unconfirmed).


However, when used with Viessa, firing will be halted to cast skills, which resets a level 3 beam down to level 2, so that both debuffs can be reapplied.