100
Submachine Gun
General Rounds
DPS
329,237Capacity
77/80
Firearm ATK
Fire Rate
Firearm Critical Hit Rate
Firearm Critical Hit Damage
Weak Point Damage
Rounds per Magazine
Movement Speed While Aiming
Hip Fire Accuracy
Aimed Shot Accuracy
Reload Time
Attribute Status Effect Trigger Rate
Hawk-Eye
-
Rifling Reinforcement
-
Action and Reaction
ATK
Weak Point Sight
-
Have Aiming
Weak Point Strike
Real-Life Fighter
Special Mod
Chill Enhancement
Bullet Improvement
Fire Rate UP
Fire Rate
Expand Weapon Charge
-
Charge Amplification
Firearm Critical Hit Damage