100
Submachine Gun
General Rounds
DPS
240,846Capacity
76/80
Firearm ATK
Fire Rate
Firearm Critical Hit Rate
Firearm Critical Hit Damage
Weak Point Damage
Rounds per Magazine
Movement Speed While Aiming
Hip Fire Accuracy
Aimed Shot Accuracy
Reload Time
Attribute Status Effect Trigger Rate
Better Insight
-
Commando Marksmanship
Firearm Critical Hit Damage
Have Aiming
Weak Point Strike
Expand Weapon Charge
-
Action and Reaction
ATK
Edging Shot
Firearm Critical Hit Rate
Bullet Rain
Fire Rate
Weak Point Sight
-
Better Concentration
-
Rifling Reinforcement
-