Aiming Compensation

Aiming Compensation is a Rare Special Rounds module in The First Descendant. Here’s everything you need to know about its effects and how to get it.

4

Aiming Compensation

Accuracy

Module Details :

Rarity : Rare

Class : Special Rounds

Aiming Compensation Skill Effect per Level

LevelEffectCapacityMastery LevelKuiper ShardGold
0Accuracy +8.00%, Firearm Critical Hit Damage +5.00%4
0
--
1Accuracy +9.20%, Firearm Critical Hit Damage +5.00%5
1
6006,000
2Accuracy +10.50%, Firearm Critical Hit Damage +5.00%6
2
1,20012,000
3Accuracy +12.20%, Firearm Critical Hit Damage +5.00%7
3
2,20022,000
4Accuracy +14.20%, Firearm Critical Hit Damage +5.00%8
4
4,00040,000
5Accuracy +16.60%, Firearm Critical Hit Damage +5.00%9
5
6,80068,000
6Accuracy +19.30%, Firearm Critical Hit Damage +5.00%10
6
11,400114,000
7Accuracy +22.30%, Firearm Critical Hit Damage +5.00%11
7
19,000190,000
8Accuracy +25.80%, Firearm Critical Hit Damage +5.00%12
8
31,000310,000
9Accuracy +30.00%, Firearm Critical Hit Damage +5.00%13
9
50,000500,000

Aiming Compensation Decompose Data

LevelKuiper Shard
0900
11,380
22,150
33,457
45,723
59,425
615,440
725,207
840,776
965,372

How to Get Aiming Compensation

You can get Aiming Compensation by completing the following missions each with its own drop chance.

Battlefield Mission

Kuiper Refinery

Power shutdown

Map : Sterile Land - Repository

Difficulty : Normal

Estimated Playtime : 5 Minutes or less

Monster Lv. 10

Aiming Compensation Drop Rate : 12.5%

Battlefield Mission

Kuiper Refinery

Power shutdown

Map : Sterile Land - Repository

Difficulty : Hard

Estimated Playtime : 5 Minutes or less

Monster Lv. 100

Aiming Compensation Drop Rate : 30%