Map : -
Difficulty : Normal
Estimated Playtime :
Monster Lv. 54
Charge Amplification Drop Rate : 22.5%
Charge Amplification is a Rare High-Power Rounds module in The First Descendant. Here’s everything you need to know about its effects and how to get it.
Charge Amplification
Firearm Critical Hit Damage
Rarity : Rare
Class : High-Power Rounds
Exclusive : Shotgun
Level | Effect | Capacity | Mastery Level | Kuiper Shard | Gold |
---|---|---|---|---|---|
0 | Firearm ATK +10.00%, Firearm Critical Hit Damage -8.00% | 6 | 0 | - | - |
1 | Firearm ATK +11.40%, Firearm Critical Hit Damage -9.00% | 7 | 1 | 600 | 6,000 |
2 | Firearm ATK +13.00%, Firearm Critical Hit Damage -10.20% | 8 | 2 | 1,200 | 12,000 |
3 | Firearm ATK +15.00%, Firearm Critical Hit Damage -11.60% | 9 | 3 | 2,200 | 22,000 |
4 | Firearm ATK +17.30%, Firearm Critical Hit Damage -13.40% | 10 | 4 | 4,000 | 40,000 |
5 | Firearm ATK +20.00%, Firearm Critical Hit Damage -15.30% | 11 | 5 | 6,800 | 68,000 |
6 | Firearm ATK +23.20%, Firearm Critical Hit Damage -17.70% | 12 | 6 | 11,400 | 114,000 |
7 | Firearm ATK +26.50%, Firearm Critical Hit Damage -20.10% | 13 | 7 | 19,000 | 190,000 |
8 | Firearm ATK +30.30%, Firearm Critical Hit Damage -22.90% | 14 | 8 | 31,000 | 310,000 |
9 | Firearm ATK +34.80%, Firearm Critical Hit Damage -26.20% | 15 | 9 | 50,000 | 500,000 |
10 | Firearm ATK +40.00%, Firearm Critical Hit Damage -30.00% | 16 | 10 | 80,000 | 800,000 |
Level | Kuiper Shard |
---|---|
0 | 900 |
1 | 1,380 |
2 | 2,150 |
3 | 3,457 |
4 | 5,723 |
5 | 9,425 |
6 | 15,440 |
7 | 25,207 |
8 | 40,776 |
9 | 65,372 |
10 | 104,000 |
You can get Charge Amplification by completing the following missions each with its own drop chance.
Eliminate Enemy Commander
Map : -
Difficulty : Normal
Estimated Playtime :
Monster Lv. 54
Charge Amplification Drop Rate : 22.5%
Eliminate Enemy Commander
Map : -
Difficulty : Hard
Estimated Playtime :
Monster Lv. 100
Charge Amplification Drop Rate : 30%