Map : -
Difficulty : Normal
Estimated Playtime :
Monster Lv. 16
HP Conversion (MP) Drop Rate : 12.5%
HP Conversion (MP) is a Rare Descendant module in The First Descendant. Here’s everything you need to know about its effects and how to get it.
HP Conversion (MP)
MP
Rarity : Rare
Class : Descendant
Level | Effect | Capacity | Mastery Level | Kuiper Shard | Gold |
---|---|---|---|---|---|
0 | Max MP +5.00%, Max HP -13.00% | 5 | 0 | - | - |
1 | Max MP +6.10%, Max HP -15.60% | 6 | 1 | 600 | 6,000 |
2 | Max MP +7.40%, Max HP -18.90% | 7 | 2 | 1,200 | 12,000 |
3 | Max MP +9.10%, Max HP -23.10% | 8 | 3 | 2,200 | 22,000 |
4 | Max MP +11.20%, Max HP -28.20% | 9 | 4 | 4,000 | 40,000 |
5 | Max MP +13.60%, Max HP -34.20% | 10 | 5 | 6,800 | 68,000 |
6 | Max MP +16.50%, Max HP -41.30% | 11 | 6 | 11,400 | 114,000 |
7 | Max MP +20.00%, Max HP -50.00% | 12 | 7 | 19,000 | 190,000 |
Level | Kuiper Shard |
---|---|
0 | 900 |
1 | 1,380 |
2 | 2,150 |
3 | 3,457 |
4 | 5,723 |
5 | 9,425 |
6 | 15,440 |
7 | 25,207 |
You can get HP Conversion (MP) by completing the following missions each with its own drop chance.
Zone Recon Mission
Reconnaissance
Map : -
Difficulty : Normal
Estimated Playtime :
Monster Lv. 16
HP Conversion (MP) Drop Rate : 12.5%
Zone Recon Mission
Reconnaissance
Map : -
Difficulty : Hard
Estimated Playtime :
Monster Lv. 100
HP Conversion (MP) Drop Rate : 30%