Map : -
Difficulty : Normal
Estimated Playtime :
Monster Lv. 71
Marksman Drop Rate : 27.5%
Marksman is a Rare General Rounds module in The First Descendant. Here’s everything you need to know about its effects and how to get it.
Marksman
Firearm Critical Hit Rate
Rarity : Rare
Class : General Rounds
Level | Effect | Capacity | Mastery Level | Kuiper Shard | Gold |
---|---|---|---|---|---|
0 | Firearm Critical Hit Rate +8.00%, Firearm ATK +1.00% | 6 | 0 | - | - |
1 | Firearm Critical Hit Rate +8.70%, Firearm ATK +1.00% | 7 | 1 | 600 | 6,000 |
2 | Firearm Critical Hit Rate +9.70%, Firearm ATK +1.00% | 8 | 2 | 1,200 | 12,000 |
3 | Firearm Critical Hit Rate +10.90%, Firearm ATK +1.00% | 9 | 3 | 2,200 | 22,000 |
4 | Firearm Critical Hit Rate +12.50%, Firearm ATK +1.00% | 10 | 4 | 4,000 | 40,000 |
5 | Firearm Critical Hit Rate +14.50%, Firearm ATK +1.00% | 11 | 5 | 6,800 | 68,000 |
Level | Kuiper Shard |
---|---|
0 | 900 |
1 | 1,380 |
2 | 2,150 |
3 | 3,457 |
4 | 5,723 |
5 | 9,425 |
You can get Marksman by completing the following missions each with its own drop chance.
Zone Recon Mission
Reconnaissance
Map : -
Difficulty : Normal
Estimated Playtime :
Monster Lv. 71
Marksman Drop Rate : 27.5%
Zone Recon Mission
Reconnaissance
Map : -
Difficulty : Hard
Estimated Playtime :
Monster Lv. 100
Marksman Drop Rate : 30%