Marksman

Marksman is a Rare Impact Rounds module in The First Descendant. Here’s everything you need to know about its effects and how to get it.

6

Marksman

Firearm Critical Hit Rate

Module Details :

Rarity : Rare

Class : Impact Rounds

Marksman Skill Effect per Level

LevelEffectCapacityMastery LevelKuiper ShardGold
0Firearm Critical Hit Rate +5.00%, Firearm ATK +1.00%6
0
--
1Firearm Critical Hit Rate +5.90%, Firearm ATK +1.00%7
1
6006,000
2Firearm Critical Hit Rate +7.00%, Firearm ATK +1.00%8
2
1,20012,000
3Firearm Critical Hit Rate +8.60%, Firearm ATK +1.00%9
3
2,20022,000
4Firearm Critical Hit Rate +10.50%, Firearm ATK +1.00%10
4
4,00040,000
5Firearm Critical Hit Rate +13.00%, Firearm ATK +1.00%11
5
6,80068,000

Marksman Decompose Data

LevelKuiper Shard
0900
11,380
22,150
33,457
45,723
59,425

How to Get Marksman

You can get Marksman by completing the following missions each with its own drop chance.

Void Fusion Reactor - White-night Gulch Observatory

Eliminate Enemy Commander

Map : -

Difficulty : Normal

Estimated Playtime :

Monster Lv. 60

Marksman Drop Rate : 22.5%

Abyssal Void Fusion Reactor - White-night Gulch Observatory

Eliminate Enemy Commander

Map : -

Difficulty : Hard

Estimated Playtime :

Monster Lv. 100

Marksman Drop Rate : 30%

Void Mission

Void Fragment

Destroy Void Fragments

Map : -

Difficulty : Normal

Estimated Playtime : 5 Minutes or less

Monster Lv. 69

Marksman Drop Rate : 25%

Void Mission

Void Fragment

Destroy Void Fragments

Map : -

Difficulty : Hard

Estimated Playtime : 5 Minutes or less

Monster Lv. 100

Marksman Drop Rate : 30%