Rifling Reinforcement

Rifling Reinforcement is a Standard High-Power Rounds module in The First Descendant. Here’s everything you need to know about its effects and how to get it.

6

Rifling Reinforcement

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Module Details :

Rarity : Standard

Class : High-Power Rounds

Exclusive : Launcher

Rifling Reinforcement Skill Effect per Level

LevelEffectCapacityMastery LevelKuiper ShardGold
0Explosive ATK +12.00%6
0
--
1Explosive ATK +12.90%7
1
3003,000
2Explosive ATK +14.00%8
2
6006,000
3Explosive ATK +15.30%9
3
1,10011,000
4Explosive ATK +16.90%10
4
2,00020,000
5Explosive ATK +18.60%11
5
3,40034,000
6Explosive ATK +20.80%12
6
5,70057,000
7Explosive ATK +23.00%13
7
9,50095,000
8Explosive ATK +25.60%14
8
15,500155,000
9Explosive ATK +28.50%15
9
25,000250,000
10Explosive ATK +32.00%16
10
40,000400,000

Rifling Reinforcement Decompose Data

LevelKuiper Shard
0300
1540
2925
31,579
42,711
54,562
67,570
712,453
820,238
932,536
1051,850

How to Get Rifling Reinforcement

You can get Rifling Reinforcement by completing the following missions each with its own drop chance.

Battlefield Mission

Kuiper Mine

Transport Disruption

Map : Sterile Land - Repository

Difficulty : Normal

Estimated Playtime : 5 Minutes or less

Monster Lv. 12

Rifling Reinforcement Drop Rate : 50%

Battlefield Mission

Kuiper Mine

Transport Disruption

Map : Sterile Land - Repository

Difficulty : Hard

Estimated Playtime : 5 Minutes or less

Monster Lv. 100

Rifling Reinforcement Drop Rate : 50%