Map : -
Difficulty : Normal
Estimated Playtime :
Monster Lv. 4
Sensory Dep (HP) Drop Rate : 10%
Sensory Dep (HP) is a Rare Descendant module in The First Descendant. Here’s everything you need to know about its effects and how to get it.
Sensory Dep (HP)
Guard
Rarity : Rare
Class : Descendant
Level | Effect | Capacity | Mastery Level | Kuiper Shard | Gold |
---|---|---|---|---|---|
0 | Incoming DMG Modifier -3.00%, Max HP -1.30% | 6 | 0 | - | - |
1 | Incoming DMG Modifier -4.10%, Max HP -1.70% | 7 | 1 | 600 | 6,000 |
2 | Incoming DMG Modifier -5.70%, Max HP -2.20% | 8 | 2 | 1,200 | 12,000 |
3 | Incoming DMG Modifier -7.70%, Max HP -2.90% | 9 | 3 | 2,200 | 22,000 |
4 | Incoming DMG Modifier -10.20%, Max HP -3.80% | 10 | 4 | 4,000 | 40,000 |
5 | Incoming DMG Modifier -13.50%, Max HP -5.00% | 11 | 5 | 6,800 | 68,000 |
Level | Kuiper Shard |
---|---|
0 | 900 |
1 | 1,380 |
2 | 2,150 |
3 | 3,457 |
4 | 5,723 |
5 | 9,425 |
You can get Sensory Dep (HP) by completing the following missions each with its own drop chance.
Zone Recon Mission
Reconnaissance
Map : -
Difficulty : Normal
Estimated Playtime :
Monster Lv. 4
Sensory Dep (HP) Drop Rate : 10%
Zone Recon Mission
Reconnaissance
Map : -
Difficulty : Hard
Estimated Playtime :
Monster Lv. 100
Sensory Dep (HP) Drop Rate : 30%