Map : Hagios - Starfall Road
Difficulty : Hard
Estimated Playtime :
Monster Lv. 100
Superconductive Bombing Drop Rate : 2.5%
Superconductive Bombing is a Transcendent Descendant module in The First Descendant. Here’s everything you need to know about its effects and how to get it.
Superconductive Bombing
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Rarity : Transcendent
Class : Descendant
Character : Kyle
Level | Effect | Capacity | Mastery Level | Kuiper Shard | Gold |
---|---|---|---|---|---|
0 | While airborne, continuously consumes Magnetic Force to drop bombs. The bombing stops when Magnetic Force is completely depleted, and additional damage from Magnetic Force is not triggered on collision. Airborne duration increases as the Skill Duration increases, but the base airborne duration decreases. | 16 | 0 | - | - |
1 | While airborne, continuously consumes Magnetic Force to drop bombs. The bombing stops when Magnetic Force is completely depleted, and additional damage from Magnetic Force is not triggered on collision. Airborne duration increases as the Skill Duration increases, but the base airborne duration decreases. | 15 | 1 | 1,500 | 15,000 |
2 | While airborne, continuously consumes Magnetic Force to drop bombs. The bombing stops when Magnetic Force is completely depleted, and additional damage from Magnetic Force is not triggered on collision. Airborne duration increases as the Skill Duration increases, but the base airborne duration decreases. | 14 | 2 | 3,000 | 30,000 |
3 | While airborne, continuously consumes Magnetic Force to drop bombs. The bombing stops when Magnetic Force is completely depleted, and additional damage from Magnetic Force is not triggered on collision. Airborne duration increases as the Skill Duration increases, but the base airborne duration decreases. | 13 | 3 | 5,500 | 55,000 |
4 | While airborne, continuously consumes Magnetic Force to drop bombs. The bombing stops when Magnetic Force is completely depleted, and additional damage from Magnetic Force is not triggered on collision. Airborne duration increases as the Skill Duration increases, but the base airborne duration decreases. | 12 | 4 | 10,000 | 100,000 |
5 | While airborne, continuously consumes Magnetic Force to drop bombs. The bombing stops when Magnetic Force is completely depleted, and additional damage from Magnetic Force is not triggered on collision. Airborne duration increases as the Skill Duration increases, but the base airborne duration decreases. | 11 | 5 | 17,000 | 170,000 |
6 | While airborne, continuously consumes Magnetic Force to drop bombs. The bombing stops when Magnetic Force is completely depleted, and additional damage from Magnetic Force is not triggered on collision. Airborne duration increases as the Skill Duration increases, but the base airborne duration decreases. | 10 | 6 | 28,500 | 285,000 |
7 | While airborne, continuously consumes Magnetic Force to drop bombs. The bombing stops when Magnetic Force is completely depleted, and additional damage from Magnetic Force is not triggered on collision. Airborne duration increases as the Skill Duration increases, but the base airborne duration decreases. | 9 | 7 | 47,500 | 475,000 |
8 | While airborne, continuously consumes Magnetic Force to drop bombs. The bombing stops when Magnetic Force is completely depleted, and additional damage from Magnetic Force is not triggered on collision. Airborne duration increases as the Skill Duration increases, but the base airborne duration decreases. | 8 | 8 | 77,500 | 775,000 |
9 | While airborne, continuously consumes Magnetic Force to drop bombs. The bombing stops when Magnetic Force is completely depleted, and additional damage from Magnetic Force is not triggered on collision. Airborne duration increases as the Skill Duration increases, but the base airborne duration decreases. | 7 | 9 | 125,000 | 1,250,000 |
10 | While airborne, continuously consumes Magnetic Force to drop bombs. The bombing stops when Magnetic Force is completely depleted, and additional damage from Magnetic Force is not triggered on collision. Airborne duration increases as the Skill Duration increases, but the base airborne duration decreases. | 6 | 10 | 200,000 | 2,000,000 |
Level | Kuiper Shard |
---|---|
0 | 4,500 |
1 | 5,700 |
2 | 7,625 |
3 | 10,893 |
4 | 16,557 |
5 | 25,812 |
6 | 40,849 |
7 | 65,267 |
8 | 104,189 |
9 | 165,679 |
10 | 262,250 |
You can get Superconductive Bombing by completing the following missions each with its own drop chance.
Calling of the Descendant
Duty of the Descendant
Map : Hagios - Starfall Road
Difficulty : Hard
Estimated Playtime :
Monster Lv. 100
Superconductive Bombing Drop Rate : 2.5%