Map : -
Difficulty : Normal
Estimated Playtime :
Monster Lv. 37
Target Detection Drop Rate : 20%
Target Detection is a Rare General Rounds module in The First Descendant. Here’s everything you need to know about its effects and how to get it.
Target Detection
Firearm Critical Hit Damage
Rarity : Rare
Class : General Rounds
Level | Effect | Capacity | Mastery Level | Kuiper Shard | Gold |
---|---|---|---|---|---|
0 | Firearm Critical Hit Damage +8.00%, Weak Point Damage +2.00% | 6 | 0 | - | - |
1 | Firearm Critical Hit Damage +10.80%, Weak Point Damage +2.00% | 7 | 1 | 600 | 6,000 |
2 | Firearm Critical Hit Damage +14.60%, Weak Point Damage +2.00% | 8 | 2 | 1,200 | 12,000 |
3 | Firearm Critical Hit Damage +19.70%, Weak Point Damage +2.00% | 9 | 3 | 2,200 | 22,000 |
4 | Firearm Critical Hit Damage +25.90%, Weak Point Damage +2.00% | 10 | 4 | 4,000 | 40,000 |
5 | Firearm Critical Hit Damage +34.00%, Weak Point Damage +2.00% | 11 | 5 | 6,800 | 68,000 |
Level | Kuiper Shard |
---|---|
0 | 900 |
1 | 1,380 |
2 | 2,150 |
3 | 3,457 |
4 | 5,723 |
5 | 9,425 |
You can get Target Detection by completing the following missions each with its own drop chance.
Void Mission
Destroy Void Fragments
Map : -
Difficulty : Normal
Estimated Playtime :
Monster Lv. 37
Target Detection Drop Rate : 20%
Void Mission
Destroy Void Fragments
Map : -
Difficulty : Hard
Estimated Playtime :
Monster Lv. 100
Target Detection Drop Rate : 30%