Weak Point Aiming

Weak Point Aiming is a Rare High-Power Rounds module in The First Descendant. Here’s everything you need to know about its effects and how to get it.

4

Weak Point Aiming

Accuracy

Module Details :

Rarity : Rare

Class : High-Power Rounds

Exclusive : Shotgun

Weak Point Aiming Skill Effect per Level

LevelEffectCapacityMastery LevelKuiper ShardGold
0Accuracy +8.00%, Weak Point Damage +2.00%4
0
--
1Accuracy +9.20%, Weak Point Damage +2.00%5
1
6006,000
2Accuracy +10.50%, Weak Point Damage +2.00%6
2
1,20012,000
3Accuracy +12.20%, Weak Point Damage +2.00%7
3
2,20022,000
4Accuracy +14.20%, Weak Point Damage +2.00%8
4
4,00040,000
5Accuracy +16.60%, Weak Point Damage +2.00%9
5
6,80068,000
6Accuracy +19.30%, Weak Point Damage +2.00%10
6
11,400114,000
7Accuracy +22.30%, Weak Point Damage +2.00%11
7
19,000190,000
8Accuracy +25.80%, Weak Point Damage +2.00%12
8
31,000310,000
9Accuracy +30.00%, Weak Point Damage +2.00%13
9
50,000500,000

Weak Point Aiming Decompose Data

LevelKuiper Shard
0900
11,380
22,150
33,457
45,723
59,425
615,440
725,207
840,776
965,372

How to Get Weak Point Aiming

You can get Weak Point Aiming by completing the following missions each with its own drop chance.

Normal Mission

Giant Hangar

Composite

Map : Fortress - Convertor Facility

Difficulty : Normal

Estimated Playtime : 10 Minutes or less

Monster Lv. 75

Weak Point Aiming Drop Rate : 27.5%

Normal Mission

Giant Hangar

Composite

Map : Fortress - Convertor Facility

Difficulty : Hard

Estimated Playtime : 10 Minutes or less

Monster Lv. 100

Weak Point Aiming Drop Rate : 30%