Ines

Ines

Level : 40 / 40

Max HP

934

Max Shield

413

Max MP

300

DEF

1860

Shield Recovery Out of Combat

3.96

Shield Recovery In Combat

3.3

Fire Resistance

11

Chill Resistance

11

Electric Resistance

13

Toxin Resistance

11

Skill Critical Hit Rate

15

Skill Critical Hit Damage

1.5

Find the best Ines build

Standard

Electricity Attribute

Electricity Attribute

Chain Lightning

Chain Lightning

Active Skill

Singular

Singular


Fires Chain Lightning forward. Chain Lightning bounces between multiple enemies, to deal damage and inflict Conductor on enemies hit. When attacking enemies with Conductor, deals increased damage.

Lightning Conductor

Lightning Conductor

Active Skill

Tech

Tech


Creates Current Coils on nearby enemies, to deal damage. Creates Current Coils on all enemies with Conductor, to deal damage. Inflicts Conductor on those hit. When attacking enemies with Conductor, deals increased damage.

Discharge

Discharge

Active Skill

Singular

Singular


Charges her hand with electricity and thrusts it forward to release a bolt of lightning. Charging the current increases the damage and range. Releasing the charge at the peak deals the most damage. Inflicts Conductor on enemies hit. When attacking enemies with Conductor, deals increased damage.

Snare Hunter

Snare Hunter

Active Skill

Tech

Tech


Throws a Plasma Acceleration Coil forward and creates a Thunder Snare at the point of impact for a certain period of time. When using skill grants Short Circuit. While Short Circuit is active, Dark Current deals damage at the Max Damage Rate. Inflicts Conductor on enemies hit by the Thunder Snare. Thunder Snare creates Current Coils on nearby enemies to deal damage. When attacking enemies with Conductor, deals increased damage.

Plasma Oscillation

Plasma Oscillation

Passive Skill


Skill Critical Hit Rate increases as Max MP increases. Skill Critical Hits against enemies with Conductor have a chance to restore MP. Firearm or Skill Critical Hits on an enemy with Conductor have a chance to cause Dark Current. Killing enemies with Conductor or the effect expiring still triggers Dark Current. Dark Current deals a portion of its damage to nearby targets based on Max MP, and inflicts Conductor on enemies hit. Charges Plasma whenever you inflict Conductor on an enemy.